THE REWORK IS (partially) OUT!!!


....so, SO.

Welcome back, if you somehow stayed for this long!

Thank you for waiting, since your wait was not wasted in any way! The newest version of the game is out, out, OUT!

The engine has been changed to Gamemaker 2, alongside a lot of concepts being reworked and redone to (try) get the best gameplay that i can possibly deliver!

The controls are now based on the mouse, WASD for movement, and numbers for selecting attacks.

The controls follow:

WASD (outside of force mode): Movement.

WASD (inside of force mode): Selects the direction you throw the enemy soul.

LMB: Uses currently selected attack.

RMB: Switches blaster selection (only use so far).

Numbers: Selecting the attacks (duh).

AAAAAAAAAND, THERES THE NEW CONCEPT OF SYNERGIES! (or combos? idk.)

While force mode is active, if you use your bone attack, it will turn your force into a BONE ZONE! (which automatically tracks wherever you throw the enemy soul.) it does cost more stamina, but it does a ton of damage if you can pull it.

Other characters such as "HARDWAY" and "UNDERFELL SANS" can be found by pressing the arrow keys on the game over screen. The down and up arrow keys switch the song, and the left and right change characters. HARDWAY can be acessed by changing the song as sans to 1. UNDERFELL can be acessed by changing the character to 1. Both don't have any visual feedback once changed, im sorry for that.

Files

SANS SIMULATOR_UPD.zip 88 MB
7 days ago

Get Sans Simulator

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